Splendid Forge
All worlds

Multiplayer arena brawlerStatus: ConceptWorking title

Clampjack Pull

Pull problems closer.

A multiplayer arena concept: one very large salvage worker, one cable-clamp launcher, and a scrapyard full of things to yank.

Platform
To be decided
Session
Short matches
Players
Multiplayer

Early concept. Name, rules and kit will change.

Clampjack: a huge salvage worker in a hard hat and goggles with a giant mustache, hauling a cable-clamp launcher

Aim.

Clamp.

Yank.

What it is

Clampjack runs salvage in the scrapyard with a cable-clamp launcher he built himself. Fire the clamp, grab something, pull. Opponents, crates, barrels. Physics does the rest.

“If it's a problem… I can pull it.”

Clampjack

The core mechanic

What your hands do.

  • AimLine up the launcher
  • FireGrab whatever it hits
  • MoveMake the pull land somewhere nasty

The loop · how a minute of Clampjack Pull goes

  1. AimRead the arena.
  2. ClampFire. Hit something.
  3. PullReel it in.
  4. ChaosPhysics takes over.

Try the mechanic

A browser sketch of the pull. Not gameplay.

The kit

Concept abilities. All subject to change.

  • Concept art: the cable clamp launched on its steel cableCable ClampPull enemies closer.Concept
  • Concept art: Clampjack's back-mounted cable spoolReel InBring chaos home.Concept
  • Concept art: Clampjack braced low, hauling on a taut cableSolid GroundResist forces.Concept
  • Concept art: Clampjack leaping with scrap flying around himHeavy LiftMove the arena.Concept

From the workbench