
Orbit: The Idea That Followed Me Home
How a strange night in a forest sparked the idea for Orbit, our first mobile game, and turned months of talking about making games into actually making them.
Dispatches
Updates, devlogs and the occasional announcement.
Straight from the playtest table.

How a strange night in a forest sparked the idea for Orbit, our first mobile game, and turned months of talking about making games into actually making them.

Eight friends, a few drinks, and a company registered on a Monday. How indie studio Splendid Forge started and the three mobile games coming before December.